2010-02-07: Googling for Googgles

On 2010-02-07, at 7:24 PM, zohar@zzee.net wrote:

Here are some more models and oddities...
This one is quite over the top :) 'Full 360-Degree View'

wireless video feed- remote flying and goggles,
would be perfect for what we need- cable less camera+ video goggles if only not so pricey...(~$1500)

good source for comparison of whats out there

these are pretty cool and open many options

and lastly, these seem as solid,no brand, cheap solution-

pricing and quantity seem to be the question in order to make a decision of how to proceed.


Quoting David Morris <davimorr@alcor.concordia.ca>:
Dear MIPers,

We had a nice go round with Mazi's goggles displacing us via videocam
hijinx, but we're realizing there are limits on those myVu goggles. First,
lo-res, second, people with eyes like mine, with heavy duty glasses, can't
seem to get their image into focus.
So, I've been googling around a bit, and come up with these which I leave
our tech people to look at further (we'd also been thinking 3d goggles would
be better to get independent inputs to each eye), as a start:

http://www.nvidia.com/object/3D_Vision_Main.html These look nice, cheap--but
proprietary system for getting input into them.
http://www.3dvisor.com/ Probably very good for our application, would work
with glasses, but expensive, at best we could afford one pair. But, from the
faqs, it looks like researchers like us are interested (e.g., one q is can
you use them in MRI machines, another is can you use them with noise
cancelling headphones)

http://www.i-glassesstore.com/i-3d.html midrange, but again I wonder about
proprietary 3d inputs. (haven't had a chance to read through these things
thoroughly, but e.g.,
http://www.allvideoglasses.com/blog/2009/10/06/hr-920-specifications-1, this
review here says " 3D Video Format: Interlaced 3D Video" for the i-Glasses
HR 920, which I'm guessing would mean the two pictures are transmitted as
one interlaced signal, and then decoded in the glasses, which would mean
that we'd need to get interlaced output from jitter, which might also mean,
I guess, half the frame rate per image? Or a higher frame rate output? Do s
composite signals have a variable refresh rate, I don't know how they're
This might be a good resource: http://www.allvideoglasses.com/

http://www.edimensional.com/product_info.php?cPath=21&products_id=28 --can't
quite figure these out.
Also see this re. my idea to use a Wii to track head rotations and use the
motorized mount that the mirror is currently on to guide the cameras on a
tripod head. http://emol.org/3dentertainment/3dgaming/news/3dwiipc.html


-----Original Message-----
From: owner-memory-place@concordia.ca
[mailto:owner-memory-place@concordia.ca] On Behalf Of zohar
Sent: Wednesday, February 03, 2010 6:56 PM
To: memory-place@concordia.ca
Subject: Reminder MEMORY + PLACE Friday Feb 5th 6 PM

Hi all,
just a reminder that we will meet on Friday Feb 5th @ 6 PM
to review the tech aspects, play with gear and brainstorm some more.
see you then !

Sha Xin Wei, Ph.D.
Visiting Scholar • French and Italian Department • Stanford University
Canada Research Chair • Associate Professor • Design and Computation Arts • Concordia University
Director, Topological Media Lab • topologicalmedialab.net/  •  topologicalmedialab.net/xinwei
+1-650-815-9962 • 
1-514-817-3505 (m)  
• skype: shaxinwei